Hi, I'm Ian. I have a rich background in traditional and digital 2D and 3D art techniques with a focus on the 3D game art pipeline. I work as a freelance 3D artist, and am looking for opportunities as an environment artist.
Working as a freelance artist specializing in 3D modeling, UV unwrapping, lightmapping, baking, and authoring PBR textures for game ready models.
I am unable to disclose the studios I work with at this time.
Interned for GoDemics on two occasions:
Worked on pipeline, asset, and material projects in late 2019.
Worked on high/low poly asset creation and optimization, UV unwrapping, lightmapping, and texturing in early 2018.