This was made for Game School Online's first course in their series of environment art classes. It was modeled using Maya 2018 and was rendered in Arnold. As this was my first "real" Maya project, there are a few things I wish I had done differently, but I am still grateful for this project as it helped me to learn so much about modeling.
The assignment is high poly only, and does not require nor teach texturing, so I am proud of how far I was able to take this assignment. Thank you for looking.